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Background The flight deck environment contains multiple
channels of auditory and visual information that must be accessed
under high stress, high workload conditions. The difficulty of
segregating monaural audio channels in high level noise can necessitate
repeated commands, cause mistakes in communication, and thereby
compromise safety as well as audiological health. Visual head-down
displays such as those for Traffic Collision Avoidance Systems
(TCAS) may be improved by assigning or co-assigning some situational
awareness and alerting functions to a spatial auditory display
that allows the pilot's eyes to be out the window during the
information presentation. Objectives Develop auditory displays that prioritize and spatially segregate auditory information for improved situational awareness, intelligibility, and for reduced workload. Model potential and existing auditory environments in aviation contexts such as the flight deck. Approach Combining 3-D audio technologies with active noise cancellation, the auditory display system controllers use can be improved by examining prototype systems in part-task and model simulations. Separate channels of auditory information will be placed at different virtual locations to provide situational awareness (e.g., airborne or ground traffic collision avoidance alerts; taxiway navigation aids and announcements); increase intelligibility (through the use of binaural delivery systems); and reduce auditory fatigue. The simulation studies will be supplemented by basic research in human sound localization and communications intelligibility. Validation of acoustic measurement and modeling techniques for reverberant environments will be developed, validated, and refined, beginning with simplified models and then increasing in complexity to achieve accurate modeling of the flight deck. Specialized hardware development and psychoacoustic validation of HRTF measurement and rendering techniques are required to enable these goals. Level 3 Milestones FY98 Complete 3D audio collision avoidance
study. Point of Contact
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